THE SOLUTION TO THE PROPOSAL RESEARCH PROBLEM IS A THREE MINUTE ANIMATED SHORT ENTITLED "THE GLITCH".
STORY CONCEPT
“The Glitch” is a first-person narrative story that tackles the materialistic worldview that the finite life is what gives one meaning to live. The story is presented in a video game setting, in which the main character observes and reflects on the phenomena that winning the game is not determined by how many points one obtains, but whether one has acquired the object that represents the message of the Gospel.
LIFE IS SHORT, AND ONE IS NOT GUARANTEED TOMORROW. IF DEATH COMES TODAY, AND THE BIBLICAL TRUTH OF ETERNITY IS REAL, IS ONE SPENDING TIME CHASING AFTER THINGS WITHOUT AN ETERNAL VALUE.
STORY SCRIPT
Scene One
If life were a game, is winning based on the points we get? Or will it be as simple as a choice we make?
You think that's how my story ends? No, but let me tell you how it all began.
Scene Two
Choices.
Given to us from the e very beginning.
Even the choice to obtain this item
An item of no worth... or so we believe.
Scene Three
It's natural to think that whoever has the most points wins in the end.
Yet sometimes I wonder if winning is different in this game.
Some say we compete against one another…
Scene Four
Others say we compete only against ourselves... At the end of the day, we're all just trying to win.
But here's the catch.
No one knows when their game ends. No one knows when they'll glitch. It just happens...
"The Glitch." It is said to be the fatal bug in the game. Yet... no one thinks about it.
We are too focused on winning…
Scene Five
… by getting as far in the game with the most points possible.
Ha. Or so we thought.
I've always wondered what happens after "the Glitch."
I've wondered what these points are for at the end.
I've wondered what it really means to win.
Scene Six
Time after time, we are reminded about the item, as if... it's good for us to obtain it.
Yet, the item keeps glitching, like it doesn't even belong in the game.
Most of us just ignore it.
But have you ever wondered why it's here?
Or even... where did it come from?
Scene Seven
I ask myself as my end draws near,
What if "The Glitch" is not the end,
What if we win not by points, but instead by a simple choice?
Unlike the points, are we meant for something more than just this game?
Could "The Glitch" be our way out and the item is the key forward?
If that's the case, will you continue to ignore it?
GAME ENVIRONMENTS